Hey, sono Dmitry Lyapustin, principal product designer,
guido crescita e market fit tra discovery e ottimizzazione, potenziando i team con dati, empatia e craft.
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Testimonials
Work experience
Game Informer
Veteran video game publication trusted by millions since 1991. Shaping the industry through exclusive reviews, deep insights, and clear market perspective.
05/2025 → Present
Principal Designer — UX & Print at Game Informer ↗
Minneapolis, US
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Remote
Helping revive gaming print journalism by blending user-centric product thinking with UX, editorial, and visual design.
Unifying design across print and digital mediums — without losing soul and authentic warmth.
Sharpening layout systems, streamlining workflows, and elevating visual storytelling.
Independent
Providing strategic design leadership, hands-on product execution, and mentorship to early-stage companies navigating product development and team growth, and senior designers seeking greater impact.
11/2024 → 04/2025
Independent Consultant, Fractional Design Leader, Mentor
Advised early-stage startups, small businesses, and founders on product strategy, UX, and design systems.
Mentored senior designers through market shifts, strengthening clarity, craft, and confidence.
Nebula (Standard)
Premier independent streaming service offering exclusive content from top creators. Focused on empowering creators and providing an ad-free, subscription-based viewing experience across multiple platforms.
03/2023 → 10/2024
New York, US
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Remote
Led design strategy and bridged product and design, strengthened cross-functional alignment, communication, and design handoffs, as frequently praised by developers in retrospectives.
Scaled the design team 1→4, multiplying feature delivery speed, number of projects in progress, and team satisfaction,
Directed core product features, led major consistency initiatives, and served as the lead hands-on designer.
Zedge, Inc.
Leading B2B2C SaaS platform in the mobile personalization space, powering content from top-tier creators to 30M+ monthly active users worldwide through Android and iOS apps.
06/2022 → 02/2023
Vilnius, Lithuania
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Remote
Boosted engagement, retention, and ratings through optimized UX, gamification, custom animations, and community features.
07/2020 → 11/2022
Vilnius, Lithuania
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On-site, remote
Co-developed an agile framework and co-led an R&D team, delivering and iterating on four products simultaneously; boosted Play Store rating from 2.1 to 4.5 stars within six months through UX optimization based on focus metrics.
11/2018 → 07/2020
Vilnius, Lithuania
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On-site
Led research and design for new core features and products discoveries. Increased subscription conversions by 77% in a product with 30M+ users through research-driven UX enhancements.
Deep Sea Marketing
A startup team specializing in mobile B2C tech products, social platforms, photo editing, communication, and AI. The company successfully secured multiple rounds of funding over 7+ years.
12/2013 → 10/2018
Lead product designer at Sola, Plag (+5 more)
Vilnius, Lithuania
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On-site, remote
Led the design and launch of multiple MVPs and experimental digital experiences across mobile, tablet, and web, reaching 1M+ users, earning a 4.6-star rating, and being featured in the Google Play Store
07/2012 → 08/2014
Lead UX/UI designer at WeHeartPics
Vilnius, Lithuania
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Remote
Led cross-platform redesigns, and created a custom design process and in-house design system, improving performance by 45% and streamlining development.
10’06 gallery
Independent, self-funded gallery for contemporary art and an educational center for art and design.
02/2009 → 07/2013
Co-founder, designer, curator
Co-founded and led an independent gallery, driving creative programs, multidisciplinary events and festivals, fostering collaboration and community growth.
Lyapustin Design
Boutique design studio delivering digital and print solutions, consulting, and branding for businesses, from startups to industry leaders. Focused on elevating design quality and driving regional innovation.
04/2007 → 06/2014
Co-founder, art-director
Created high-impact digital and print products and branding for businesses,
launched and led educational programs that helped dozens of designers advance their careers,
managed both in-house and freelance creatives, and raised regional design standards.






















